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PHY ATTACH CLOTH VERTEX
Attaches a specific cloth vertex to a point in world space.
PHY ATTACH CLOTH VERTEX ID, vertex, x#, y#, z#
ID
Integer
identification number of the cloth
vertex
Integer
the vertex index
x#
Float
position to attach to on the X axis in world space
y#
Float
position to attach to on the Y axis in world space
z#
Float
position to attach to on the Z axis in world space
Attaching a cloth vertex to a point in world space can be useful in many circumstances and allows more fine control over alternatives such as phy attach cloth to shape. Once a vertex point has been attached to a space it can be released by using the command phy free cloth vertex.
No example code is provided for this command
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